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Naval action map helper mod
Naval action map helper mod









naval action map helper mod

There is an "aim assistant" indicating the range of enemy from your vessel, and simplified "ranging" mechanics that will update the enemy's distance in real time. In Arcade naval battles, all naval vessels receive a significant boost of engine power and traverse speed to make them easier to control, and spotted enemy vehicles are displayed on the minimap and have visible nametags on them when aimed at (similar to ground battles). The side who were able to drop the nuclear bomb will instantly win the round. In a battle of BR 6.0 or higher, you can spawn as a nuclear bomb-equipped bomber for 15 airstrike points. Each aircraft can be controlled for only one minute. Lastly, when your vehicle is knocked out, you can respawn with a different vehicle (from your line-up), up to 3 spawns total (+ 1 reserve tank).ĭuring the battles, the player can collect "airstrike points" by scoring kills or assists to play as a random aircraft from three different classes: fighters (costing one point), strike aircraft (two points), or bombers (three points). Teams are composed with no regard to nationality, the only factor is the vehicle's battle rating. There is also an "Aim assistant" - a crosshair indicating where a shot would land if fired at the current elevation, together with an indication of how likely the shell will be able to penetrate the target. In Arcade ground battles, tank handling is simplified (tanks move faster, and turn faster than they would do in reality), spotted enemy vehicles are displayed on the minimap and have visible nametags above them when aimed at. Players are able to keep respawning with as many aircraft and backups as they have in their lineup. Arcade mode games are played in either "Ground Strike" mode - where in order to win you must destroy all enemy ground units, shoot down all enemy aircraft, or destroy the enemy bombing points and airfield - or "Domination" mode, which consists of seizing enemy airfields by landing your aircraft on them, causing the opposing team to slowly lose 'tickets' the team whose tickets reach zero first or lose all of their aircraft loses. Multiple views are available: third person view, cockpit view (if the aircraft has a cockpit model), gunner view (if the aircraft has a gunner), and virtual cockpit view. This shows where the enemy plane will be by the time your shots reach it if the plane continues its current trajectory. To help simplify aiming, a 'leading marker' appears when an enemy plane is in range. bombers are not as manoeuvrable as fighters), and ammunition reloads after a certain period of time without players needing to return to an airfield. in very high-speed dives, planes do not have their wings ripped off and are still controllable), but retain some realism (e.g.

naval action map helper mod

Damage models, flight models, and physics are greatly simplified (e.g. It is possible to see aircraft of the same type on opposing teams. In Arcade mode, the game draws two teams of players (up to 32 people) with planes of different nations with similar battle ratings.











Naval action map helper mod